The Animation & Gaming courses at Reliance Animation Academy are designed to turn creative ideas into professional animation and interactive experiences. Students build strong foundations in visual storytelling, design, animation, and game production.
The curriculum covers 2D and 3D animation, character design, environment design, game design, real-time workflows, and digital production. Practical projects help students understand the complete process from concept and pre-production to final output.
Students are also introduced to modern tools, AI-assisted workflows, and real-time engines so they can create a strong portfolio, showreel, and production-ready work.
With focused practical learning and portfolio development, the programs prepare learners for opportunities across animation studios, gaming companies, digital media, film, and entertainment.
Duration: 30 Months
Eligibility: 10th Pass or Equivalent
Program Focus: Practical, project-based learning with portfolio development.
Duration: 12 Months
Eligibility: 10th Pass or Equivalent
Program Focus: Practical, project-based learning with portfolio development.
Duration: 12 Months
Eligibility: 10th Pass or Equivalent
Program Focus: Practical, project-based learning with portfolio development.
Duration: 24 Months
Eligibility: 10th Pass or Equivalent
Program Focus: Practical, project-based learning with portfolio development.
The current programs include the Master Program in Animation, Master Program in Game Design & Development, Advanced Program in 2D Animation, and Advanced Program in 3D Animation.
The curriculum covers visual storytelling, 2D and 3D animation, character design, environment design, game design, real-time workflows, and digital production.
Yes. The programs introduce modern AI-assisted workflows alongside core animation and gaming skills to support creative and production work.
The listed Master Programs run for 24 to 30 months, while the Advanced Programs run for 12 months.
The course listings state eligibility as 10th Pass or Equivalent.
No prior specialist experience is stated as a requirement. The programs are structured to build creative and technical skills through practical learning.
Yes. Practical projects are used to take students from concept and pre-production through to final output and portfolio development.
Yes. The Animation & Gaming curriculum includes game design, environment design, and real-time workflows for interactive production.
Yes. Portfolio development and showreel preparation are part of the learning approach described for these programs.
The programs are designed around opportunities in animation studios, gaming companies, digital media, film, and entertainment.
“The Animation & Gaming course gave me a great foundation in animation, design, and visual storytelling. The practical learning made it easy to understand the complete creative process.”
“Studying Bachelor of Science in Animation and Filmmaking at Reliance Education was an incredible journey that spanned three rigorous and rewarding years. The program...
“I really enjoyed learning 2D and 3D animation through practical projects. The course helped me improve my creativity and develop confidence in creating professional-quality work.”
“The gaming modules were very interesting and practical. Learning about game design, 3D assets, environments, and real-time workflows gave me a better understanding of the gaming industry.”
“What I liked most about the program was the project-based learning. Instead of only studying theory, I got opportunities to create projects and build a strong portfolio.”.
“The course helped me understand character design, modelling, animation, and visual effects step by step. The learning experience was creative, practical, and engaging.”
“I started with basic knowledge of animation, but the program helped me develop both creative and technical skills. I now feel much more confident working on animation projects.”
“The combination of animation and gaming makes this course very exciting. Working with modern digital tools and real-time workflows helped me explore different areas of the creative industry.”